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animated-chart
Make a looping animated chart for LinkedIn or a newsletter in code with Claude Code. Bars that become a line, a number that counts up, a before and after. Every value stays exactly as given. Use when someone says "animate my chart", "animated graph", "make my results move", "stat animation" or wants a data graphic that loops.
Choose how to use this skill
You do not need every option. Choose the path your AI client supports. The stable page stays the same; versioned files are immutable.
1. Native installer
This listing has no registered native installer command. Use the complete package or source fallback below, depending on what your client supports.
Do not guess an installer command or replace an existing version without reviewing the diff.
2. Complete package recommended
Download the ZIP when available. It includes SKILL.md plus the references, security notes and version metadata.
No complete ProSkills package is published for this listing yet.3. Prompt-only
Copy the prompt above when the agent can read the stable page or when you want to adopt the workflow without installing a skill.
Need only the instruction file?
Download SKILL.md only if your client requires a single file. The complete ZIP is safer for a full installation because it preserves the references and release context.
No path installs or executes anything by itself. Your agent still needs access to the project files. Before updating, compare the installed version and review the diff.
// RATINGS
// README
I make launch videos, animated charts and reels without After Effects or a video generator. Claude Code writes the animation as code, draws every frame and renders an MP4. These 13 skills are the workflows I use, with the rules that came out of real rejected drafts.
Install
One line, about 30 seconds:
npx skills add charlie947/motion-graphics-skills
Then open Claude Code, pick Opus 5.5 with /model, and run brand-intake first.
Download this repo (green Code button, then Download ZIP) and unzip it, or clone it:
git clone https://github.com/charlie947/motion-graphics-skills.git
Copy the 13 folders inside skills/ into ~/.claude/skills/ (every project) or your project's .claude/skills/ (one project). This loop keeps any skill folder you already have:
mkdir -p ~/.claude/skills
for skill in motion-graphics-skills/skills/*; do
[ -f "$skill/SKILL.md" ] || continue
destination="$HOME/.claude/skills/$(basename "$skill")"
if [ -e "$destination" ]; then
printf 'Preserved existing skill: %s\n' "$destination"
else
cp -R "$skill" "$destination"
fi
done
Zip one skill folder and upload it in Customise, then Skills. From motion-graphics-skills/skills:
zip -r brand-intake.skill brand-intake
Start with brand-intake, then add the skills you need.
From your project's root, after cloning this repo into it:
test -d motion-graphics-skills/skills || { printf 'Missing source skills folder\n'; exit 1; }
mkdir -p .agents/skills || exit 1
for skill in motion-graphics-skills/skills/*; do
[ -f "$skill/SKILL.md" ] || continue
name="$(basename "$skill")"
destination=".agents/skills/$name"
if [ -e "$destination" ] || [ -L "$destination" ]; then
printf 'Preserved existing skill: %s\n' "$destination"
else
cp -R "$skill" "$destination" || exit 1
fi
done
Open a fresh Codex task and check the skills load from .agents/skills/<name>/SKILL.md.
Add HyperFrames once (free, open source): npx skills add heygen-com/hyperframes.
See it work
Start here: one line, 60 seconds
Before any skill, paste this into Claude Code on Opus 5.5:
Make a dynamic 15-second motion graphics video that shows what an incredible motion designer you are. Go all out.
Then change it by describing the edit:
- "Slow down the second scene."
- "Swap the text for mine: [your words]."
- "Use my brand colours: [hex codes]."
- "Make it 1080 x 1350 for LinkedIn."
When you want a specific job done properly, pick a skill below.
The skills
Thirteen skills, in the order you use them. Type the line on the right into Claude Code and the right skill picks it up.
| Stage | Skill | What you get | Say this |
|---|---|---|---|
| Set up | brand-intake | Builds brand.md and MOTION.md. Every other skill reads them first. | "Set up my brand for motion. Here are five frames I like." |
| Plan | motion-brief-writer | Turns a rough idea into a precise build brief in your brand. | "Write me a motion brief for my next milestone post." |
| Launch | launch-video | A 30 to 45 second launch for a product, offer or cohort. | "Make a launch video for my new cohort." |
| Launch | apple-launch-film | A Mac-style launch film. Menu bar, notch and widgets, all code. | "Make it look like an Apple keynote launch." |
| Explain | vox-explainer | A 30 to 60 second documentary explainer. | "Make a Vox-style video: why do we dream?" |
| Explain | animated-chart | A looping chart. Every value stays exactly as you give it. | "Animate my chart. Here are my numbers." |
| Explain | milestone-reveal | A night sky of points that pulls into your real number. | "Make a milestone video for my follower count." |
| Explain | motion-effects | 16 premium effects in your brand, as 8-second loops. | "Build the search-to-results effect in my brand." |
| Open | title-sequence-3d | An 8 to 15 second 3D opener that stops the scroll. | "Make a cinematic 3D intro for my next video." |
| Compare | model-showdown | One brief, three AI models, stacked into one video. | "Same prompt, three AIs. Make a model showdown." |
| Promote | newsletter-promo | A 12 to 20 second promo that sends people to an edition. | "Make a promo for this week’s newsletter." |
| Promote | loop-cover | Your newsletter cover as a seamless looping GIF. | "Make my newsletter cover a looping GIF." |
| Promote | reel-export | Any video as a clean 1080 x 1920 Reel or TikTok. | "Make this a reel for Instagram." |
See each skill's SKILL.md for its trigger phrases, the inputs it asks for and what it learned the hard way.
How they fit together
Run brand-intake once. It writes brand.md (who you are, what you sell, your assets) and MOTION.md (your colours, type, timing and motion rules), and adds a rule to CLAUDE.md so Claude read
// HOW IT'S BUILT
KEY FILES