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v1.0.0

motion-design

@lottiefiles⭐ 2.0k stars

>

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// RATINGS

⭐GitHub Stars
⭐⭐⭐⭐⭐ 2.0k on GitHubGitHub ↗

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// README

Motion Design Skill

Universal motion design principles for AI agents. Philosophy-first, implementation-agnostic.

Teaches agents to think like motion directors — choosing the right timing, easing, choreography, and emotional intent before writing a single line of animation code. Works with any animation system (CSS, Framer Motion, GSAP, Lottie, Spring, etc.).

Install

npx skills add LottieFiles/motion-design-skill

Supports 40+ agents including Claude Code, Cursor, Codex, GitHub Copilot, and more.

What's included

Core (SKILL.md) — Quick reference with the 8-step checklist, motion personality archetypes, duration/easing tables, property selection guide, common patterns, and quality rules.

Philosophy (director/) — Deep dives into the three pillars, Disney's 12 principles adapted for UI, emotion-to-motion mapping, choreography, narrative structure, and context adaptation.

Patterns (patterns/) — Ready-to-use recipes for entrance/exit animations, state feedback (success, error, loading, hover), ambient/continuous motion, and multi-element choreography.

Reference (reference/) — Lookup tables for timing and easing, property selection guide, quality checklist, and troubleshooting common animation problems.

When it activates

The skill activates when you're working on:

  • UI animations (buttons, cards, modals, page transitions)
  • Micro-interactions and feedback animations
  • Loading, success, or error states
  • Scroll-triggered or progress-based animations
  • Establishing brand motion identity
  • Multi-element choreography and sequencing

Example prompts

Add a playful entrance animation to these card components
Create a loading → success → error state transition for this form submit button
Choreograph the entrance sequence for this dashboard — hero chart first, then stats cards, then sidebar
Review my animation code and suggest improvements based on motion design principles

Skill structure

skills/motion-design/
├── SKILL.md                          # Main skill instructions (< 500 lines)
├── director/
│   ├── core-philosophy.md            # Three Pillars deep dive
│   ├── decision-framework.md         # Full decision pipeline
│   ├── disney-principles.md          # 12 principles, UI-adapted
│   ├── motion-personality.md         # 4 archetypes + brand identity
│   ├── emotion-mapping.md            # Emotion → motion translation
│   ├── choreography.md              # Multi-element coordination
│   ├── narrative-structure.md        # Micro-story framework
│   └── context-adaptation.md         # Platform, a11y, performance
├── patterns/
│   ├── entrance-exit.md              # Entrance/exit recipes
│   ├── state-feedback.md             # Success, error, loading, hover
│   ├── ambient-continuous.md         # Looping, breathing, parallax
│   └── multi-element.md             # Stagger + choreography recipes
└── reference/
    ├── timing-easing-tables.md       # Duration + easing lookups
    ├── property-selection.md         # Property communication guide
    ├── quality-checklist.md          # Evaluation criteria
    └── troubleshooting.md           # Animation smells + fixes

License

MIT

// HOW IT'S BUILT

KEY FILES

skills/motion-design/SKILL.mdREADME.md

// REPO STATS

2.0k stars